Baltasar Kormákur, director of the upcoming film, “2 Guns”, recently discussed his current work on the ‘EVE Online’ tv series for video game publisher, CCP Games with
TIME Magazine. Said Kormákur, “The tag line is that it’s based on a true story that happens 20,000 years in the future. It has happened, in the game, because in some ways the game becomes a reality.” Kormákur is referencing the fan-created stories from the MMORPG (collected at
http://truestories.eveonline.com) which he and his team are using as a foundation for an all new story for the ‘EVE Online’ tv series. The proposed show currently doesn’t have a network attached but Kormákur and CCP Games are banking on the millions of online subscribers for a built-in audience. Staying true to the source material is very important for Baltasar who stated, “If you’re going to do it to be most creative guy in the world, you may as well come up with your own idea. There’s no reason to take something dear to people and just tramp on it.”
Baltasar is not an avid gamer by any stretch, revealing that the last video game he played on a regular basis was “Pac Man”. He describes his role on the team as a counter-balance to the many EVE Online players and enthusiast among the ‘EVE Online’ tv series’ creative group, which is an important function in ensuring that the series appeals to more than just EVE players. And in terms of the poor track-record for video game adaptations, Baltasar references the comic book film and television movement and its humble beginnings, pointing out that, “In some ways games are like graphic novels were a few years ago. Everyone thought it was the worst idea to make anything out of graphic novels—but it was actually a brilliant idea.” The billion dollars Disney has made from “The Avengers” and “Iron Man 3″ would have to agree with Kormákur’s statement.
Eve Online (EVE Online) is an MMORPG video game from CCP Games set 21,000 years in the future where humans have exhausted the resources on Earth and have expanded to populate the Milky Way. The discovery of a natural wormhole to another, unexplored galaxy led to further colonial expansion as the wormhole became known as "New Eden". A structure was built to stabilize the "New Eden" whcih bridged the two galaxies and that structure was in turn named, "EVE". However, when the natural wormhole unexpectedly collapsed, it destroyed the gate. Cut off from the rest of humanity and supplies from Earth, the colonies of New Eden were left starved and disconnected from one another; some died out entirely. Over the eons the descendants of the colonists managed to survive and rebuild their own societies, but the memories and knowledge of humanity's origins as well as their own from Earth and the Milky Way became lost. Five major distinct societies rose to prominence from the colonies, each growing into interstellar spaceflight-capable civilizations. The states based around these colonies make up the five major factions in Eve Online: the Amarr Empire, the Caldari State, the Gallente Federation, the Minmatar Republic and the Jove Directorate.