"
Before I am done, human, you will beg me for the swift, sure release of death!"
SUPER SKRULL
Gender: Male
Height: 6' 0"
Weight: 625 lbs (284 kg)
Eyes: Green
Hair: No Hair
(Powers)
Skrull Shape-Shifting: Like other Skrulls, Kl'rt is a shape-shifter. Thus he has the ability to rearrange the molecules of his body at will into any form, shape or being perceived that he chooses. This allows him him to imitate the appearance of any of the four members of the Fantastic Four, as well as their powers.
Super-Skrull Engineering
* Hypnotic Gaze: The Super-Skrull possesses certain hypnotic abilities, the limits of which are unknown.
Fantastic Four Power Mimicry
The Super-Skrull has been bionically re-engineered to possess the combined superhuman powers of the Fantastic Four.
* Cosmic Energy Power-Receptors: His body has been surgically implanted with numerous power-receptors able to gather the same cosmic energy that mutated the Fantastic Four and mimic the functions of their powers.
Thus he can thus mimic the power-sets of:
(Human Torch)
* Pyrokinesis: The Super-Skrull possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will.
* Plasma Form: The Super-Skrull possesses the physical ability to envelop his entire body or portions of his body with fiery plasma without harm to himself.
* Fire Manipulation: The Super-Skrull can generate shapes composed of fire from any point on his body, such as long streams of fire.
* Flight: The Super-Skrull with mental stimulation of his flame can form a jet of fire from his feet, directed behind him, which allows him to achieve flight.
* Heat Absorption: The Super-Skrull can absorb infinite amounts of heat.
(Thing)
* Superhuman Strength: The Super-Skrull possesses superhuman strength beyond the natural limits of the finest Skrull. Kl'rt's superhuman strength is sufficient enough to lift approximately 85 tons.
* Superhuman Stamina: The Super-Skrull's muscles produce less fatigue toxins during physical activity than the muscles of normal Skrull.
* Superhuman Durability: The Super-Skrull is far tougher and more resistant to injury than normal Skrulls.
(Invisible Woman)
* Invisibility: The Super-Skrull possesses the mental ability to manipulate ambient cosmic energy for a variety of effects, including the rendering of himself and other objects invisible, and the construction of solid, invisible force fields.
* Psionic Force Fields: The Super-Skrull, through concentration, is able to project a field of psionic force which he can manipulate into a number of relatively simple forms; rectangular planes, cylinders, globes, domes, cones, etc.
(Mister Fantastic)
* Plasticity: The Super-Skrull possesses the ability to convert the mass of his entire body into a highly malleable state at will.
* Elongation: The Super-Skrull can extend his limbs, torso, or neck to great distances.
o Grappling: The Super-Skrull may restrain opponents very efficiently by using his elastic form to entangle them.
o Movement: The Super-Skrull can move at great speeds by stretching to his destination.
Cosmic Energy Power-Receptors
His body has been surgically implanted with numerous power-receptors able to gather the same cosmic energy that mutated the Fantastic Four and mimic the functions of their powers.
Because Skrulls are no longer evolutionarily susceptible to mutation, the Super-Skrull's superhumanoid powers could not be derived naturally. His body's artificial power receptors gather ambient cosmic energy and are dependent upon his immediate access to that energy for their power level. Thus, the Super-Skrull's artificial powers vary in degree.
* Earth: On Earth, dependent solely on the cosmic energy that penetrates naturally through Earth's atmosphere, the Super-Skrull was only about half as powerful as the members of the Fantastic Four were at the time he first gained his powers.
* Skrullian Power-Beam: Supplied with additional cosmic energy from the Skrullian power beam (whose source is a large cosmic power transforming satellite in orbit around Tarnax, the Skrull system's sun), the Super-Skrull could surpase the ability levels of all four members of the Fantastic Four.
* Current Augmented-Power-Level: The Super-Skrull's abilities have since been augmented so that he no longer requires the power beam. His powers are actually greater than those of the Fantastic Four, for example, unlike the Human Torch, he can manifest his flame in space.
o Stamina: The Super-Skrull's enhanced stamina permits him to use his powers to peak exertion (regardless of what that peak level currently is) for up to an hour before fatigue seriously impairs them.
o Power Combination: The Super-Skrull can use any combination of his Fantastic Four-like powers, including all four of them at once.
(Abilities)
Skrull-Military Training: The Super-Skrull is an excellent hand-to-hand combatant, having been extensively trained in the art of warfare by the Skrull military.
* Aviation: Kl'rt is trained in the use of the advanced warp-drive starships of the Skrull-military.
* Unarmed Combat: Kl'rt is trained in the unarmed combat of the Skrull-military, he is also quite experienced; due to his involvement in the Kree-Skrull War, fighting the Fantastic Four, and the Annihilation Wave.
* Marksmanship: Kl'rt is trained in the use of the ranged energy-weaponry of the Skrull-military.
Creative Power-Use: The Super-Skrull is more creative in the use of his powers, when compared with the Fantastic Four (i.e. decapitation).
Leadership: Whilst in the Negative Zone, Kl'rt was able to amass an army from the former prisoners of the UX-73 Prison Planetoid.
________________________________________________________________________________
"
I am Mars' sole survivor. There is a reason for that."
MARTIAN MANHUNTER
Gender: Male
Height: 6' 7"
Weight: 300 lbs (136 kg)
Eyes: Red
Hair: Bald
Skin: Green
(Powers)
Genetically Modified Martian Physiology: Martian Manhunter has been described as "the Swiss Army knife of superheroes." He possesses many of the powers of Superman. Note: Many, if not all of the Martian Manhunter's powers and abilities are common to members of his race, even if demonstration of such abilities has not been explicitly shown in a canonical resource. His powers come from his alien physiology. Born of Mars over a millenia ago, from a super advanced civilization, boasting advanced technology and genetic modifications over its people, the Martian Manhunter would appear to be a genetically modified being with incredible powers stemming from the changes made in his body. Whether this is their natural state or an advanced state given to only a few individuals is unknown. The Martian's physiology would seem to be composed of a complex molecular chain that resembles polymer bonds but with the ability to be altered at will. The Martian Manhunter can change his mass, color, relative shape, imitating even clothing if desired. The bio-polymer is extremely flexible, durable, incredibly strong for a biological material and apparently self-sustaining. It is unknown if The Marian Manhunter actually needs to eat or not but he has been seen consuming food, particularly "Chocos", a brand of cookies.
* Shape-Shifting, Malleability, Plasticity, Elongation: The most incredible of the powers of the Manhunter is the ability to shape-shift. He is able to literally control the molecular structure of his body's bio-polymer and make it resemble anything he wants. He can form clothing, weapons with nonmoving or nonfunctioning parts. There does not seem to be any limit to the number of people the Manhunter can imitate and has stood in as a double for many famous people. His ability to imitate people and their mannerisms has stood him in good stead for his disguises. He has recently been seen to shape-shift into the size and shape of a common house fly and to enormous sizes comparable to skyscrapers. He is also able to change colors.
* Invisibility: The Manhunter can cause the bio-polymers in his body to lose his ability to reflect light, rendering the Manhunter invisible to normal light and human sight. With more increased concentration, he can render himself completely invisible along the electromagnetic spectrum, including the infrared and the ultraviolet ranges of the spectrum. This invisibility does not affect every other sense and he could still be detected by touch.
* Phasing: No physical explanation of this power make sense except that it is an aspect of his psionic powers shifting his mass into another dimension or out of vibrational phase with other objects in this dimension.[original research?]
* Superhuman Durability: The bio-morphic structure of the Manhunter's body allows him to absorb almost all kinetic energies such as high caliber bullets, shrapnel or flying debris easily. He can harden his bio-polymers by rebinding them and increase his durability to the point where he is nearly on par with Superman. Along with his nigh invulnerability his shape shifting makes it even more difficult to harm. Hazardous environments effect practically do not affect the Martian Manhunter. He has proven to be immune to all known human diseases, but no experimentation has been done to see what more advance viruses such as ebola or anthrax might have.
* Superhuman Strength: The Martian Manhunter is one of the strongest beings on the planet. The Martian's superhuman strength comes from his plasmorphic structure formed from immensely long and complex molecular chains,[citation needed] augmented with his psionic and telekinetic abilities allowing him to lift incredible weights without these weights crumbling under the stress. The Martian has been seen lifting tankers out of the ocean for vast distances, stalemating powerhouses like Superman, and he has even helped tow the moon and objects as large as the Earth itself together with Superman. J'onn's strength is great enough to the point that he has drawn blood from beings as durable as kryptonians such as Supergirl by his punches alone. By modifying the density of these bio-polymers, the Manhunter can make himself stronger by forcing the polymers into tighter bundles. While at a rest state the limits of his strength are unknown, the Manhunter can lift 100 tons without much effort. He is nearly as powerful as the likes of Superman when concentrating his bio-polymers to their full capabilities.
* Superhuman Endurance: J'onn's endurance is just as formidable as his strength or invulnerability. He can operate under extreme conditions for an indeterminate period of time without showing signs of fatigue. The exact range of this power is unknown.
* Regeneration: The Martian Manhunter has shown amazing regenerative abilities. His regenerative abilities are so great that he has been able to completely regenerate from nothing but his severed hand, regenerate in moments from nothing than a puddle of green liquid and other moments, having his head cut off, and he has shown total control over his molecular structure.
* Flight: The Martian Manhunter flies by manipulation of gravitons (a subatomic particle associated with the force of gravity), manipulation of magnetic fields and control of his absolute molecular movement (a telekinetic effect). These combine to give him the ability to fly great distances with little fatigue and at great speed. He has been seen to fly at Mach 10 speeds (7690 mph) in the Earth's atmosphere. Speeds faster than this cause great environmental damage and are avoided unless absolutely necessary. His bio-polymorphic skin and overall toughness make these speeds bearable and cause him no injury. The Manhunter has also been seen flying in space with no difficulty, and in space he can fly at speeds that has allowed him to keep up with the likes of even Superman. J'onn can therefore fly at speeds exceeding the escape velocity of earth (7 miles per second) under his own power.
* Superhuman Speed: Either through flight or natural movement, the Martian Manhunter can maintain speed and reflexes far in excess to that of even most superhumans. Like the power of flight, this is accomplished by manipulating the magnetic fields of energy surrounding his body, as well as ambient gravitational particles. Traditionally, J'onn only uses his superhuman speed while flying. He has admitted that he is not as fast as Superman but this can be argued as he has shown speed feats that is nearly at Superman's level, such as the speed necessary to fly around the earth destroying multiple targets around the planet in seconds and managed to also save Kyle Rayner in the end. He can process thoughts, move, and react at super speed. J'on has also demonstarted that he is fast enough to comfortably catch bullets and other propelled projectiles.
* Extrasensory Input: J'onn possesses nine different senses. One of these senses could account for instances of the Manhunter's perceived precognitive abilities (see Trivia).
* Longevity
* Super Hearing
* Super Breath: The ability to create hurricane force winds by blowing.
* Martian Vision: The actual nature of this power seems to vary depending on the reports. It has been seen to be a bolt of force, directed by the Manhunter's eyes causing considerable damage, he has shown that he could easily cause damage greater than 1000 lbs of TNT. It has also been seen to cause flammable objects to catch fire. The range of this power is also unknown but has been seen to be effective at ranges of 1000 feet and more. He can increase the power of his Martian Vision to levels that would even injure the likes of Superman. It also grants J'onn the ability to see into other spectrums of light. J'onn can use his Martian vision to see the invisible. For example, upon their first meeting, J'onn's power allowed him to see past Gypsy's Metahuman camouflage ability; other effects unknown.
* Infared Vision
* X-Ray Vision
* Electro-Magnetic Spectrum Vision
* Telescopic Vision
* Microscopic Vision
* Heat Vision
* Telepathy: The Martian Manhunter is the most powerful telepath on the planet, and is one of the strongest telepathic being in the Universe. He is able to read the mind of any human with no difficulties, and the only minds that can cause him trouble are insane minds. He can even read their subconscious mind as well. He can scan the mind of every person on Earth within a matter of moments. He can read a mind over great distances. This telepathy extends to distances as far away as the moon, since it is known that the Martian Manhunter can communicate with Earth with his telepathy. It is not known whether there is any limit to the number of people he can be attuned to or whether there are any special requirements to being attuned to him. In addition to reading minds, the Martian Manhunter has a multitude of other telepathic capabilities, one of which allows him to literally reprogram the mind of a subject into believing whatever he wants them to. He can use this ability to help subjects forget things that he does not want them to remember as well as set up post-hypnotic suggestions.
Telepathic Illusion: ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.
Telepathic Cloak: can mask his presence from being detected by others. His abilities can at times go undetected or be counteracted by other more powerful telepaths depending on their level of skill in using their own psi abilities. He can extend these defenses to others around him as well. Psi Link: ability to develop a mental link with any person which remains as a connection to that individual.
Telepathic Camouflage: ability to mask himself, and other peoples' presence from those around him. Can telepathically disguise himself, making his appearance to those around him quite different (changing the appearance of clothing, as well as more involved disguising).
Mind Blast: ability to place large amounts of information in another's mind.
Mind Control: ability to control the minds of others upon mere concentration. This power can allow him to completely shut down several peoples' minds, making it appear as if time has stopped.
Mind Possession: ability to possess the mind of another, and use that being's body as his own. Mind Alteration: ability to alter the minds of others by force of will.
Mental Amnesia: ability to cause loss of particular memories and amnesia in another person or even in a group of people.
Psionic Shield: ability to erect a psychic shield for protection of himself and of other minds.
Psionic Blasts: can project psionic force bolts which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness and can even kill an adversary.
Astral Projection: ability to Astral Travel and communicate with others astrally through his own will, or through contact with the thoughts and memories of others. In the astral realm, he can use his powers to create "ectoplasmic" objects. He cannot engage in long range astral projection on the earthly plane.
Mental Detection: can sense the presence of another superhuman mutant within a small but as yet undefined radius of himself by perceiving the distinctive mental radiations emitted by such a being.
Mind Transferal: able to transfer both his mind and powers into other host bodies if his own physical body could be somehow killed.
Absorb Information: ability to quickly process and store information, by mental transference.
* Illusions
* Induce Sleep
* Possession
* Mind Scans
* Mind Wipes
* Astral Projection
* Mental Shield: He can prevent other telepaths from reading his mind. He can expand this ability and shield other people from telepathy.
* Download Information: Has demonstrated this by downloading information on how to fly a martian space ship into Batman's brain.
* Mind Control: The Martian Manhunter can also control other beings minds. Insane minds seem to be the only minds he has some trouble controlling.
* Thought Sensing: The Manhunter can use the mental signature of a being to track it and can detect lifeforms by their empathic as well as telepathic signatures. He can detect whether a being is intelligent and can communicate with it emphatically if it does not have a communication driven frame of reference for normal telepathy to function with. He can also detect various states of mind from anywhere in the world.
* Telepathic Relay: Other wise known as a telepathic link. As a Class 3 telepath, the Manhunter is able to use his telepathic prowess as a relay station for a group of minds, who can then "speak" to each other through him. This relaying ability seems to be limited to the same range as the Manhunters normal telepathic range.
* Telepathic Assault: The Martian Manhunter can also use his telepathic abilities in an offensive manner. He has the ability to cause mental shutdown in a target using his mental powers. The Manhunter does not use this power often due to the invasive nature and harshness of such a telepathic attack.