Gloomy Concept Art For Cancelled BIOSHOCK Movie

Gloomy Concept Art For Cancelled BIOSHOCK Movie

Dark and gloomy, claustrophobic environments designed by conceptual illustrator Jim Martin ("Hulk") for Gore Verbinski's defunct live-action BioShock movie. Hit the jump to check it out.

Feature Opinion
By nailbiter111 - Jan 13, 2014 05:01 PM EST
Filed Under: Horror
Source: Jim Martin


In 2008, Universal started developing a live-action film for the popular video game series, BioShock. Gore Verbinski ("The Lone Ranger") was set to direct a script to be written by John Logan ("The Last Samurai"). A year later, Watchmen struggled at the box office, which lead Universal to feel uneasy about producing a $200 million R-rated film. They requested that Gore try to make his vision for only $80 million to help mitigate their risk exposure. Gore balked at the request. He then slid over into the producer's chair, and Juan Carlos Fresnadillo ("28 Weeks Late") was hired to helm the project. By early 2010, pre-production had begun, but not long afterward BioShock creator Ken Levine stepped in and pulled the plug for good. Levine felt as though Juan Carlos Fresnadillo was not a good match for BioShock, nor was Levine willing to make other compromises just to see his game come to life on the big screen. I'm sure we haven't heard the last of a BioShock film, but until then let's enjoy some Big Daddy character designs that Scott Patton made for Gore Verbinski's BioShock film that was never-made.
Concept Art by Jim Martin, Heads up from Film Sketchr





















In the first half of the 20th century an industrialist by the name of Andrew Ryan, built an underwater utopia called Rapture. Rapture was populated by the world's best and the brightest and was seen as an unbridled success. A undetermined period of time later a new species of sea slug that secreted stem cells was discovered in the ocean surrounding Rapture. This allowed the inhabitants of Rapture to enhance physical and mental capabilities and to heal old wounds. These stem cells, known as Adam, became so sought after that a war to control the substance broke out between Andrew Ryan and one of Adam's original discoverers, a scientist named Fontaine. The war was eventually won by Ryan, however the population, having modified themselves to survive the war, was changed forever. They were now addicted to Adam and depended on it for their survival. The game starts as the player's aeroplane crash lands in the ocean near Rapture ten years after society collapsed. - bioshock-online.com
SMILE 2 Interview: Miles Gutierrez-Riley On Adding Some Comedy To 2024's Scariest Horror Movie (Exclusive)
Related:

SMILE 2 Interview: Miles Gutierrez-Riley On Adding Some Comedy To 2024's Scariest Horror Movie (Exclusive)

New WOLF MAN Still Released As Filmmaker Leigh Whannell Explains How THE FLY Inspired Movie's Body Horror
Recommended For You:

New WOLF MAN Still Released As Filmmaker Leigh Whannell Explains How THE FLY Inspired Movie's Body Horror

DISCLAIMER: As a user generated site and platform, ComicBookMovie.com is protected under the DMCA (Digital Millenium Copyright Act) and "Safe Harbor" provisions.

This post was submitted by a user who has agreed to our Terms of Service and Community Guidelines. ComicBookMovie.com will disable users who knowingly commit plagiarism, piracy, trademark or copyright infringement. Please CONTACT US for expeditious removal of copyrighted/trademarked content. CLICK HERE to learn more about our copyright and trademark policies.

Note that ComicBookMovie.com, and/or the user who contributed this post, may earn commissions or revenue through clicks or purchases made through any third-party links contained within the content above.

Fatbastic
Fatbastic - 1/13/2014, 5:16 PM
Fir....st?
MightyZeus
MightyZeus - 1/13/2014, 5:17 PM
Awesome concept art.
Looks just like the video game.
EtriganTheDemon
EtriganTheDemon - 1/13/2014, 5:23 PM
Oh, wow. What do you know? It looks exactly like Rapture...
CaptainAmerica31
CaptainAmerica31 - 1/13/2014, 5:27 PM
Great game, but the world isn't ready for a movie. Let's see how AC does before we bring this onto the big screen
IronManny819
IronManny819 - 1/13/2014, 5:36 PM
Why are production companies so keen on turning video games that are already plot-heavy and cinematic in execution into movies?? Like, what's the point? The game's already like playing through a movie, except better because you can get more out of it; it's more immersive. That'd be like adapting Heavy Rain or something. And if you deviate too much, you get crucified. I'd much rather see a movie based on Galaga or Rampage. Something simplistic, yet iconic, that someone can take a few liberties with, and that someone can make a good, clean, 2 hour story out of. As opposed to taking a 15 hour story and trying to squeeze it into 2 hours of schlock.
chewish
chewish - 1/13/2014, 5:43 PM
I'd kill for a Bioshock Infinite movie
DarthDan
DarthDan - 1/13/2014, 6:04 PM
A Bioshock movie could've been amazing if done right...
ds9epicfan
ds9epicfan - 1/13/2014, 6:54 PM
Nice concept art for the movie.Definitely a great game,maybe one day we'll see a great Bioshock movie!Keeping fingers crossed for box office success for Assassin's Creed,could open the door for other game movies!
driver
driver - 1/14/2014, 12:14 AM
So, they wanted Christian Bale as a lead?
P90
P90 - 1/14/2014, 4:40 AM
@Chewish

Why? Infinite is garbage compared to the first two games.
View Recorder