The Cast Of Justin Kurzel's ASSASSIN'S CREED Discuss Breaking The Video Game Film Curse

The Cast Of Justin Kurzel's ASSASSIN'S CREED Discuss Breaking The Video Game Film Curse

There's less than a month left until Justin Kurzel's Assassin's Creed film releases. But even with a stellar cast and a critically acclaimed director, can the film break the video game film curse?

By BaltazarOS - Dec 05, 2016 05:12 AM EST
Filed Under: Video Games
Source: IGN
Unlike comic book films, Hollywood adaptations of video games have never truly received their moment in the spotlight. While franchises like Resident Evil have found financial success, critical reception for these projects often tends to be sour, leading to the belief that there is a "curse" on video game adaptations. In the recent interview with IGN, the cast of the upcoming Assassin's Creed discussed their approach to the film and how they think it will break the curse plaguing films of this nature. 

Michael Fassbender is producing the film, along with starring as the protagonist, Callum Lynch. Fassbender acknowledged the problem, but it doesn't obscure his desire to make the best movie possible, "I was naive to be honest, it's only in a hindsight in one, sort of journalists to tell you there's a curse on video games. Then you go through the films that have been made... It's only a curse until somebody makes a good one, and then it's a different story. For me, I just found this universe to be fascinating and I thought there was so much in it that would lend itself so well to cinema experience. Never really concern me, and again, those kind of worries, or anything, you would stress around these areas is pointless, because there's nothing you can do about that all. Only you can do is focus your energies and try to make something good. Stressing about things like that don't get you anywhere".
 
Marion Cotillard (Sophia Rikkin) praised director Justin Kurzel as "an amazing director with a vision, who's not just a technician. That's why Michael got Justin on board, was to have the movie of the director, and not just a movie based on a video game, with very good technicians; and a studio movie. There's a vision behind the project". 
 
At the end of the interview, Kurzel added his two cents about his relationship with Ubisoft, the company behind the Assassin's Creed video game series. "That kind of shift between past and present I thought was very unique and sort of cinematic idea. And on top of that Michael Fassbender asked me to do it and he was really passionate about it. Then Ubisoft, who just let gone like a film, like really find your own story and make it feel unique, different and choose new characters. There was a sort of freedom there that I thought was really encouraging".

Do you think Assassin's Creed will be the film to break the curse of video game adaptations? We'll find out when the film releases on December 21, 2016.
 
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GhostDog
GhostDog - 12/5/2016, 6:32 AM
I think the ONLY THING going against this is that most of the film takes place in the present. Yes I know it's like that in the games to an extent but the interesting part of this universe is the past.

I think this has the best chance of being solid. Nothing great but just a solid VG flick that's a good start for VG movies to become something good.
Mrcool210
Mrcool210 - 12/5/2016, 8:34 AM
@ComicsBornAndBred - That's what makes the game interesting because we haven't experienced those time periods before in gaming, but a movie could explore the ideas that are interesting but really work in a video game, such as what would reliving the memories of your ancestor do to you psychologically, what would the bleeding effect do to a person? Which from the looks of it is what they are doing. That could be really cool and interesting, we can let the games explore the past, and the movies (if we have more than one) explore the present.
Mrcool210
Mrcool210 - 12/5/2016, 8:34 AM
*but wouldn't really work in a video game
jj2112
jj2112 - 12/5/2016, 11:33 PM
@ComicsBornAndBred - I don't know, the idea of a mythic first civilisation and the attempts to conceal/manipulate history and their artifacts was intriguing at first, but they spoiled it. I thought the sections in the present were a nice break to keep the story moving, but Syndicate seems to show that now everything will take place inside the Animus, and I wish there were more puzzles like those in AC2 to uncover the backstory of the game.
Supes17
Supes17 - 12/5/2016, 7:30 AM
As a fan of the video games, I've been really impressed with Fassbender's passion for the film and his push to get it made in the first place. Hope the film is successful.
Sickness1
Sickness1 - 12/5/2016, 8:56 AM
I don't know a hole lot about this game cause mostly I don't play games but I will give anything that Michael fassbender is in a chance that being said I want this movie to do well
tvann
tvann - 12/5/2016, 9:15 AM
People always talking about "breaking the video game curse", apparently everyone forgot about Prince of Persia? The whole "curse" is just that video game movies were crap, and PoP was a perfectly decent action/adventure movie. It's not like a video game movie has to win 3 Oscars and be lauded as the film industry's greatest masterpiece or something, in order to not be considered a bad movie.
NicolausCopernicus
NicolausCopernicus - 12/5/2016, 9:35 AM
is this going to compete with rogue one??
Menks123
Menks123 - 12/5/2016, 9:40 AM
I think this movie will be great critically, the only problem it has is Rogue One and Sing coming out, and that's going to really hurt its revenue. I hope it makes enough to warrant more movies, and keeps Fassbender on board, a lot of stories they can tell with this.
dubjon
dubjon - 12/5/2016, 9:45 AM
The problem with VGMs is that video games characters and storylines are designed with a player immersion factor in it. VG Narrative is dynamic, progressive and completly interactive, the main character is developed by the player, all story elements serve this purpose, they don't work in a 2hr static film format.

They can keep trying, but it never gonna work.
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