THE BATMAN Will Utilise THE MANDALORIAN's Groundbreaking Virtual Production Techniques

THE BATMAN Will Utilise THE MANDALORIAN's Groundbreaking Virtual Production Techniques

The Batman has been pushed back to 2022, but in order to get the movie finished in time (and combat COVID-19), Matt Reeves' movie will make use of The Mandalorian groundbreaking virtual production...

By JoshWilding - Oct 20, 2020 02:10 AM EST
Filed Under: The Batman
Source: The Hollywood Reporter

The Hollywood Reporter reveals that Warner Bros. is set to make use of Industrial Light & Magic's incredible virtual production techniques for The Batman. The news comes courtesy of ILM's chief creative officer Rob Bredow at the virtual VIEW visual effects and animation convention. 

Jon Favreau was the first to make use of that groundbreaking technology on The Lion King before later using it on The Mandalorian alongside Lucasfilm (if you watched Disney Gallery: The Mandalorian on Disney+, then you'll know how it managed to create outer space scenes and even Tatooine). 

Essentially an LED wall which is driven by the Unreal real-time game engine, "StageCraft" creates environments which move as the camera does, thereby meaning productions don't need to shoot on location.

As the trade explains, The Batman's "production design team had pre-built practical sets in the UK and an LED wall was built around these sets to enable use of virtual production in those specific scenes. [Bredow] added that this meant the ILM team could continue to collaborate with Batman DP Greig Fraser, who recently won an Emmy for The Mandalorian."

It's previously been revealed that StageCraft will be used for Thor: Love and Thunder too, something that makes sense seeing as Taika Waititi was able to familiarise himself with that on The Mandalorian.

About The Author:
JoshWilding
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