WHAT DC SHOULD DO WITH THEIR VIDEO GAMES, PART I
(Also Known As: WDSDWTVG - The Arkhamverse)
Hi everyone,
Welcome to part one of my new series of editorials, What X Should Do With Their Video Games. I have plans to do multi-part installments in this series, beginning with DC (thats this one), and going to other franchises, such as Marvel. The first part of the DC installment is all about how DC should move forward with their video games following the recent Arkham Knight. As of right now there is a massive SPOILER alert, as I will assume anyone reading beyond this point to have either finished the game, or to be OK with hearing about what happens at the end. Ready? Ok, lets get started!
THE ARKHAMVERSE
So, the basis of this entire idea on what
DC should do with their video games revolves around the concept of a
SHARED VIDEO GAME UNIVERSE, just like the shared universe
Marvel already has, and the one
DC is establishing in the near future. The beauty of this is, this shared universe (from now on, we will refer to it as the
DCVU) has already been created - its the world of
Rocksteady's
Arkham Trilogy, which fans have taken to calling the
Arkhamverse. As anyone who has played the conclusion to the final entry in the
Arkham trilogy would have noticed, their are several references to other
DC Heroes and the cities they protect scattered throughout the game, from
Superman, to
Green Arrow, and even to lesser known characters, such as
Wildcat.
BATMAN AND HIS ALLIES
Ok, so first things first: where should the
Arkhamverse pick up after the conclusion of
Arkham Knight? We're going to assume the
Knightfall Protocol 100% Ending is canon, so the first thing we should examine is the fate of
Bruce Wayne, A.K.A.
Batman.
For those who haven't seen it, here is the ending in question:
Now, this ending has caused a LOT of confusion amongst fans, and there is no official confirmation on which of the SEVERAL fan theories about what the ending means is correct, so here is what we are going to go with:
This
Knightmare Batman IS
Bruce Wayne. If there is any doubt in anyone's mind that
Bruce Wayne is alive, simply think of it like this:
Bruce would NEVER take
Alfred's life for ANY reason. It wouldn't happen. Its that simple. While the timing between the door being shut and the explosion going off IS uncannily short, its
BATMAN. Whoever takes on the next installment in the franchise (an interesting thing to note: developer's
Rocksteady have constantly said that
Arkham Knight was their last
Batman game, but they have at no point said they were done with
DC characters) will have to come up with some kind of explanation for how
Wayne and
Alfred survived the blast (or perhaps it will be covered in some upcoming DLC), but needless to say, they ARE alive. And that
Batman at the end IS
Bruce Wayne.
So how is
Batman going all flaming-bat-monster on those thugs? Well, if you look at the effects, they are very clearly similar to those shown whenever
Scarecrow's Fear Toxin was used in the game. At the end of the main storyline, when
Scarecrow unmasked
Batman on national television,
Batman finally fully embraced fear. He overcame his fears in their totality, and he was even able to turn the weapon of fear on the master of fear himself.
Batman told
Selina Kyle (
Catwoman) earlier in the game that he needed to become something "darker", to be a new legend, something "the
Batman can't be". So what IS that something exactly? A MYTH. That was what
Batman was in the beginning. He was something surreal, a tale that struck fear into the hearts of criminals. And THAT is exactly what he is again. Everyone in
Gotham truly believes that
Bruce Wayne died in that explosion, so who would believe that the thugs were taken down by the
Batman, especially when what
Batman does to them is unlike anything he had ever done before? No one is going to believe that
Batman is actually a giant flaming bat monster, are they? But wait - how IS
Batman a giant flaming bat monster? Well, thats why you have to take it back to the Fear Toxin.
Batman has (presumably) altered the formula, to ensure it is not lethal, but it is more than enough to scare the criminals into learning their lesson. Of course, there are the naysayers out there who will say "thats impossible, how could the criminals have been affected by the Fear Toxin? When did
Batman get the toxin into their systems? Well, by looking back at the plot of the main story again, we can work that one out too.
Batman has the specs for
Simon Stagg's Cloudburst device, which was originally designed as a means of providing Airborne Innocculation. With a bit of tinkering,
Batman could probably manage to make some form of smaller device capable of just that. But
Batman isn't the only hero at the end of
Arkham Knight.
Dick Grayson is still going around under the guise of the vigilante
Nightwing following the events of
Arkham Knight. While we could figure that based on common sense (
Blüdhaven isn't suddenly safe just because
Gotham's most wanted are locked away), we also have confirmation of this as September's story DLC will feature
Nightwing fighting against a breakout in the
GCPD Lockup AFTER the events of the game. While the fate of
Tim Drake's crime-fighting alter-ego,
Robin, is uncertain at this point, it does seem as if he has hung up his cape. Of course, he IS a hero at heart, so it isn't too far fetched for
Drake to return to crime fighting if the need arised. On the other hand, he has more to lose now, considering he was shown to be getting married to
Barbara Gordon, who has presumably given up her life as
Oracle as well. Or perhaps not...
An easter egg in the
Clocktower, which is where
Oracle's base is located, shows that the
Birds of Prey seem to exist within the
Arkhamverse.
As you can see, this particular easter egg confirms a few things:
-
The Birds of Prey are an established group in the Arkhamverse
-
Huntress exists in the Arkhamverse, and is a member of the Birds of Prey
-
Black Canary, who is teased by the existence of the Black Canary Club in Gotham, uses that identity to fight crime, and is also a member of the Birds of Prey.
So, as you can see,
Oracle wasn't only there to assist
Batman, she was also a vital member of another team of crime-fighters. Its not too hard to believe that she may still be involved in crime-fighting to some degree. You can also find the office of Paranormal Investigator,
John Constantine, in
Gotham. And obviously, following the events of the story,
Jason Todd has ditched the persona of the
Arkham Knight, and taken up the mantle of
Red Hood. At the
GCPD Lockup, both
John Jones (the name taken on by
J'onn J'onzz, the
Martian Manhunter), and
Renee Montoya, the second
Question.
There appear to be other crime-fighters, villains and metahuman beings outside of
Gotham as well. Throughout the game, there are various different mentions of
Superman,
The Flash,
Green Arrow, and
Swamp Thing. Zatanna is also mentioned, though she is only confirmed as the owner of a magic shop. There is also reference to there being a growing number of metahumans. In the DLC add-on,
A Matter of Family, you can also find
Starro, further implying the existence of cosmic charcters within the
Arkhamverse.
So, at this point, we know that these characters exist within the
Arkhamverse:
-
Batman (possibly Bruce Wayne)
-
Nightwing (Dick Grayson)
-
Oracle (Barbara Gordon)[Birds of Prey]{Possibly retired}
-
Robin (Tim Drake){Possibly retired}
-
Superman (Clark Kent)
-
Huntress (Helena Bertinelli)[Birds of Prey]
-
Black Canary (Dinah Lance)[Birds of Prey]
-
Red Hood (Jason Todd)
-
John Constantine
-
John Jones (possibly J'onn J'onzz)
-
Renee Montoya (possibly The Question)
-
The Flash (possibly Jay Garrick, as The Flash is implied to be a protector of Keystone City. This also means it could possibly be Wally West)
-
Oliver Queen (possibly Green Arrow)
-
Swamp Thing (Alec Holland)
-
Zatanna (possibly just as a magic shop owner)
-
Starro (the Conquerer)
-
Azrael (in the game, your choices either leave him in the GCPD Lockup, or send him off to seek retribution against The Order of St. Dumas. We will assume the latter is canon in later installments in this series of editorials)
So, as you can see, the
Arkhamverse is starting to get quite expansive, and definitely allows for some great potential games.
That wraps up this editorial, as it is starting to get quite lengthy. Now that all of the introductory stuff is out of the way, I'll jump straight into what DC should develop in the next installment of these editorials.
Thanks for reading!