SPIDER-MAN: ACROSS THE SPIDER-VERSE Producer Amy Pascal Responds After Allegations Of Poor Working Conditions

SPIDER-MAN: ACROSS THE SPIDER-VERSE Producer Amy Pascal Responds After Allegations Of Poor Working Conditions

A number of animation artists who worked on Spider-Man: Across the Spider-Verse have made allegations of an unsustainable working environment, with producer Phil Lord the main target of their complaints...

By JoshWilding - Jun 23, 2023 11:06 PM EST
Filed Under: Into The Spider-Verse
Source: Vulture (via Toonado.com)

Phil Lord and Chris Miller have established themselves as two of Hollywood's most innovative filmmakers, but if their firing from Solo: A Star Wars Story is any indication, their approach to making movies doesn't always work for everyone. 

As we first reported on Toonado.com earlier today, Vulture has just published a very damaging exposé about the working conditions on Spider-Man: Across the Spider-Verse. While the sequel has received widespread critical acclaim and just passed $500 million at the worldwide box office, those working on it had to endure some pretty brutal sounding conditions. 

While Miller was supposedly absent for much of the time, it appears Lord is a perfectionist whose "inability to conceptualize 3-D animation during the early planning stages and his preference to edit fully rendered work instead" caused many headaches for animation artists. 

The full report is essential reading as it features in-depth descriptions of what it was like working on the sequel from four different artists. The gist, though, is that part of the reason it was delayed was due to the movie sitting idle for up to six months while Lord continued to tinker with the project. 

As a result, there are those who say they were working 11-hour days for seven days a week, all in an effort to make up for the time they lost. It appears Lord was more crucial in the filmmaking process than even the movie's directors, overruling them after seeking final approval for every single sequence. 

100 artists ultimately chose to walk away, though producer Amy Pascal says that's not unusual for a movie which hired "over a thousand" people to bring it to life. 

She admits that major changes were made to the narrative and visuals during production, but adds: "One of the things about animation that makes it such a wonderful thing to work on is that you get to keep going until the story is right. If the story isn’t right, you have to keep going until it is."

However, Pascal has limited sympathy for those who had to repeatedly change scenes at Lord's request. "I guess, 'Welcome to making a movie," she notes.

One anonymous artist says, "This production has been death by a thousand paper cuts." Another, meanwhile, reveals that Beyond the Spider-Verse was not being worked on at the same time as this latest instalment, meaning "There’s no way that movie’s coming out then...Everyone’s been fully focused on Across the Spider-Verse and barely crossing the finish line. And now it’s like, Oh, yeah, now we have to do the other one."

Spider-Man: Across the Spider-Verse is an incredible movie and, while it's a shame to hear that the experience of working on it was a gruelling one, some will argue the ends (which is among the greatest animated movies ever made) justified the means. 

Do you think Beyond the Spider-Verse will meet its planned March 2024 release date?

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incredibleTalk
incredibleTalk - 6/23/2023, 11:01 PM
I went to see it again tonight and the theater was packed!!!!
vectorsigma
vectorsigma - 6/23/2023, 11:05 PM
Social justice warriors who hated Ezra and boycotted his movie obviously didnt know this before watching 😂
bobevanz
bobevanz - 6/23/2023, 11:05 PM
@vectorsigma - iTs oKaY
dracula
dracula - 6/24/2023, 12:00 AM
@vectorsigma -

A pedophile/abuser

People being pushed like crazy to finish something by a deadline

Oh yeah exactly the same

There is a line, Miller crossed that line before he was even outed as a groomer

Long hours and dealines arent even just a special effects thing, plenty of people have to deal with that on much less paying and more physically demanding jobs
mountainman
mountainman - 6/24/2023, 12:22 AM
@vectorsigma - I'm quite the opposite of an SJW and yet I will boycott Miller for the rest of his career.
SATW42
SATW42 - 6/24/2023, 5:46 AM
@vectorsigma - god cope harder. Maybe Snyder will write you a thank you email and ask you to be in his next movie
bobevanz
bobevanz - 6/23/2023, 11:05 PM
For this instance, you know what you're getting involved with. These movies are actually pushing the needle, just like with Avatar's cgi, if you wanna complain don't bother. Strive for greatness
bobevanz
bobevanz - 6/23/2023, 11:08 PM
@bobevanz - do you think the people who invented the rocket complained? What about Marconi? Literally any inventor of greatness, those mofo's did it for free. Someone is going to complain whether it's good or bad, like when the vfx artists for Ant-Man said basically the same thing
vectorsigma
vectorsigma - 6/23/2023, 11:19 PM
@bobevanz - if it was me, id be honored to be part of the project. And ive had my share of similar experiences with clients in my industry
santoanderson
santoanderson - 6/23/2023, 11:06 PM
Oof. This is not a good look for anyone involved. Lord, who is typically active on Twitter, has been radio silent all day. And that Pascal quote, eek.

If Sony and co. don’t put out an apology ASAP, or at least a response to the crunch accusations, it’s going to be a very bad look for everyone.
Feralwookiee
Feralwookiee - 6/23/2023, 11:07 PM
Off topic: The Flash projected to make just $4 million dollars on it's 2nd Friday and be down 75% this weekend. YIKES!
https://deadline.com/2023/06/box-office-the-flash-no-hard-feelings-jennifer-lawrence-1235422274/
vectorsigma
vectorsigma - 6/23/2023, 11:31 PM
@Feralwookiee - oh now another aricle incoming. I wonder what high falutin jargon Mr Clown Wilding will use next? 😂
Th3Batman
Th3Batman - 6/23/2023, 11:52 PM
@Feralwookiee - I originally thought it'd reach $250 million worldwide, but now I'm not so sure. I think $225 million is more likely now.
dracula
dracula - 6/24/2023, 12:01 AM
@Feralwookiee -


At this rate it might not even hit 200 million this weekend
Feralwookiee
Feralwookiee - 6/24/2023, 12:03 AM
@Th3Batman - Just a total pathetic flop either way.

Hopefully, we'll never see or hear about Miller and this lousy universe again.
mountainman
mountainman - 6/24/2023, 12:33 AM
@Feralwookiee - Womp womp.
IKidYouNotMan
IKidYouNotMan - 6/23/2023, 11:13 PM
Polaris
Polaris - 6/23/2023, 11:19 PM
It's possible to strive for perfection and not exploit people yk, like maybe you need more time to finish the movie how you want to, then do that! Take the time you need, or hire more people. We all want quality. But making people work 12 hours a day 7 days a week to meet the deadline isn't the way.
ObserverIO
ObserverIO - 6/24/2023, 5:18 AM
@Polaris - This. The process isn't at fault. Push the animators, push everyone, but make sure they have comfortable conditions, give them all the time and money they need to make it happen.

Hopefully the box office of Across the Spiderverse and the delays to Beyond the Spiderverse should fix both these things.

So go see Across the Spiderverse some more and support these animators. They need your help.
incredibleTalk
incredibleTalk - 6/23/2023, 11:22 PM
Movie goers and Comicbook fans pay good, hard earned money to be entertained....either you make a great finished product like into the Spiderverse or you make nonsense like Antman and the Wasp 3...I don't like when people tell me what's in my food...

ThorArms
ThorArms - 6/23/2023, 11:23 PM
Ain't no way it's coming out next year
abd00bie
abd00bie - 6/23/2023, 11:25 PM
Reminds me of my ex-boss saying "That's easy" while not being the one doing the actual work..
abd00bie
abd00bie - 6/23/2023, 11:26 PM
Pascal doesn't see the problem, if 100/1000 people walk away from a project, there is an issue
vectorsigma
vectorsigma - 6/23/2023, 11:33 PM
@abd00bie - i dont think they walked away, that's not how contractualism work. They were replaced when they complained i reckon
Itwasme
Itwasme - 6/23/2023, 11:58 PM
@abd00bie - to be fair, that is 10% on a 2-3 year project. Normal company turnover is 20%.
Matrixyzx
Matrixyzx - 6/23/2023, 11:38 PM
Seek Jesus in your life you blind mockers can't see sht when its RIGHT there You LOST You lose without JESUS seek HIM! YOU need JESUS CHRIST stop trusting in these scientists they don't give a sht or a [frick] about you JESUS DOES WAKE UP!
noahthegrand
noahthegrand - 6/23/2023, 11:50 PM
Oh this is interesting. Will cbm commenters hate her for being a woman or agree with her because she’s in a position of power?
dracula
dracula - 6/24/2023, 12:09 AM
@noahthegrand - are those really the only 2 options?
LSHF
LSHF - 6/24/2023, 1:45 AM
@dracula - I can think of some other options.
ObserverIO
ObserverIO - 6/24/2023, 5:23 AM
@noahthegrand - A woman in a position of power? lol, take a guess.
SheepishOne
SheepishOne - 6/23/2023, 11:57 PM
Eh, okay. It sounds like plenty chose to leave, while plenty chose to stay.

People work long hours all the time. At least they're working on something cool that they can be proud of.

Maybe certain working conditions can be reevaluated, but I imagine you'd kinda know what you're in for working on something like that. I certainly didn't picture it being a 9-to-5.
Itwasme
Itwasme - 6/24/2023, 12:00 AM
I'm not one to take these on face value, but a lot of people seem to think the VFX artists are all being victimized, but I guess we don't seem to care about animators.

I don't know enough about any of these situations to comment, but it does feel like there's a huge double standard.
ObserverIO
ObserverIO - 6/24/2023, 5:26 AM
@Itwasme - Probably comes from the fact that the actual quality of the VFX work has suffered, whereas the animation is Spiderverse is exemplary.
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