Artist Ryan Meinerding Talks Thor In-Depth; New Concept Images Revealed!

Artist Ryan Meinerding Talks Thor In-Depth; New Concept Images Revealed!

The artist involved with the developing process of past & upcoming Marvel films, speaks in detail on recent work: THOR! With various new concept images revealed, Check it!

By DCMarvelFreshman - Apr 29, 2011 05:04 PM EST
Filed Under: Thor
Source: Marvel.com



Awaiting release in the US, two days prior, the art of Marvel's much-anticipated Thor film will be released, unveiling exclusive production artwork, behind-the-scenes photography, and more in 224 fully illustrated pages. Ryan Meinerding, the initial conceptual artist of the book & Visual Development Supervisor of the film, recently chatted in detail with Marvel.com. Also with a preview of concept art from the book, check out the interview below.


All right. What did you work on with “Thor”?
For “Thor,” I worked on designing the costumes. [I] worked on Thor [but] didn’t end up doing the final design, worked on Odin, did helmet designs, and Odin’s final design. [I did] rough passes on all the characters, and then did quite a few key frames, [trying] to help elucidate the more important sequences.


You mentioned the costumes earlier, and when you were working on those early passes, were there any specific visual touchstones you were using from the comics?
[Jack] Kirby’s Thor costume is fairly simple, so a lot of the stuff we were trying to pull in was more shape themes from Kirby’s Asgard and the crazier takes that he would have on Odin’s costume, trying to bring some of those angular pieces to Thor[‘s costume].
As far as more recent takes, the [THOR] covers that [Marko Djurdjevic] did I think were pretty inspirational, maybe more so in tone than actual resolve. I think how he ended up doing the arms--how he did the armor on the arms--definitely inspired the directions that we took some of that stuff. But yeah, I think the overall direction was trying to realize Kirby’s vision for Thor in a real world.

Credits for this image goes to Charlie Wen.



Were there any instances where it was particularly challenging to morph those into the real world?
Well from a character design level you’re trying to create contrast between the characters, and that’s one of the things that a lot of the comic designs do very easily. [They] have great starting points for dynamically different characters. I mean, just look at Thor and Loki. Just their helmets create such a profound silhouette contrast. That sort of stuff was a very easy starting point. In terms of the more difficult challenges, I would say that with Odin’s helmet, trying to get the huge horns and the huge wings [on the same helmet] and have it not feel ridiculous was a little hard. They aren’t shapes that naturally go together. You’d usually think of having one or the other, so that was a challenge for me. Charlie [Wen] ended up designing the main characters Thor and Loki, [but] I had done some earlier takes on Loki and the horns coming off the head are not a simple challenge either. They have to be so dimensional and the curves have to be so perfect and so perfectly balanced with the rest of the design of the helmet.



Were Loki's horns something that you knew from the beginning had to be incorporated to his helmet?
"I don’t think so; some of Kirby’s early designs don’t have tall horns. I think we saw it as an opportunity to create something unique with him. I don’t know if it came through as a strict mandate to keep [them], but from an artistic point of view it was a challenge that we really wanted to try and accomplish, because it becomes such a powerful part of his costume. Thor has the six disks which will always identify him; six disks and the red cape. Loki’s specific design themes are a little less clear. I think there is obviously green and gold or yellow, but there’s not a huge amount of consistent design themes other than the horns, so trying to make that the statement of the costume were definitely things we were trying to accomplish.


Coming off of “Iron Man” and “Iron Man 2,” which are very clearly grounded in Earth and technology-based, what was it like moving over to “Thor,” which is in a pretty different corner of the Marvel Universe?
"I’ve got to say it was a little bit hard at first. Most of my designs are typically rooted a little more in reality than, say, Charlie, who can do the more fantastical things very easily. I usually try and find some sort of basis for grounding, and I think some of the designs I ended up doing for “Thor,” at least at the beginning, did feel down a more traditional, almost Viking-like route. But pretty quickly you understand that it’s just not the tone of the show, and you try and switch over and find the fantastical part of the work as opposed to the grounded reality.

On a very simple design basis, most of our “Iron Man” stuff is dependent on function, and “Thor’s” stuff is supposed to be function we don’t necessarily understand. Function doesn’t necessarily come into it; it’s more of a unifying aesthetic than anything, a fantastical concept of what these gods would wear out to battle and around the house.


Was there a sense to you at all that, even though “Thor” is a very different animal than “Iron Man,” that it all still was existing within the same universe?
There’s definitely a sense of trying to make all of these characters come together for “Avengers,” [but] I think first and foremost all of these movies have to stand on their own. I think that the tones need to be similar enough to be in the Marvel Universe, but I think we were really conscious of designing the costume for “Avengers” to come together a little bit more, as opposed to back when you’re working on the Thor movie you’re just trying to make the best movie you can.

In the end we’re people executing the ideas or the design direction that we get from Marvel and the directors. So when you look at the direction that was coming in, I think the reason they chose not to do the more traditional Viking thing was probably because it would be harder to see a Viking standing next to Iron Man than it would a man in a more high tech looking chest plate. There are some really base level conceptual directions that we are given that are probably aimed towards those ends.


For more never-before-seen previews of art from the book, head to our Gallery. And for the full length interview, where Ryan Meinerding discusses key framing and making the Asgardians costumes unique, head over to Marvel.com. And to reserve or pre-order your copy of the 'Art of Thor', swing over to Amazon, while the price is low.


Thor spans the Marvel Universe from present day Earth to the realm of Asgard. At the center of the story is The Mighty Thor, a powerful but arrogant warrior whose reckless actions reignite an ancient war. Thor is cast down to Earth and forced to live among humans as punishment. Once here, Thor learns what it takes to be a true hero when the most dangerous villain of his world sends the darkest forces of Asgard to invade Earth. And Starring Chris Hemsworth, Natalie Portman, Anthony Hopkins, Idris Elba, and Tom Hiddleston, the film releases May 6!
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marvel72
marvel72 - 4/29/2011, 6:10 PM
i wouldn't mind that book of concept art,it would be pretty good.

same as a captain america concept art book.

i've just seen the book on forbidden planet.com for £26:21
WellDrawn
WellDrawn - 4/29/2011, 6:12 PM
I love concept art, but how come Odin's misin' the eye patch, and why does Thor have a couple dreadlocks mixed in?

@marvel72- agreed I REALLY want to see some Cap concept art.
RaMan
RaMan - 4/29/2011, 6:14 PM
Why does Thor look more like soccer player David Beckham?
GUNSMITH
GUNSMITH - 4/29/2011, 6:29 PM



I WISH HE WENT SLEEVELESS BUT THE MUSCLE FORMED ARMOR LOOKS JUST AS IMPRESSIVE..BUT MAN THE GUY HAS HUGE ARMS FOR DAYS...


jazzman
jazzman - 4/29/2011, 6:44 PM
@WellDrawn

Odin's misin' the eye patch cause its before he loses his eye
greenmonkey
greenmonkey - 4/29/2011, 6:50 PM
The first one looks like it could be concept art for a He-man movie.
Zelikee1
Zelikee1 - 4/29/2011, 7:44 PM
Wow Grif posted something positive here as well as on the new green lantern poster. Well done Grif. I'm glad you are having a good day. Lets try to put all that silly [frick] the (insert whatever here) business behind us.Unless of course someone hacked his account or that wierd thing happened where people's posts are attributed to the wrong name. Anyway, the design asgardian elements are highly stylised in a magical and interesting way. I think that was really the best way to go. It would have had a completely different tone if they were all sitting around some dank castle, wearing tattered and muddy viking garb, with chunks of food mouldering in their beards. Not true to the comics at all.
Blackbird
Blackbird - 4/29/2011, 7:47 PM
Best CBM I´ve ever seen! MIGHT THOR
Swanky
Swanky - 4/29/2011, 7:59 PM
I absolutely loved the Art direction in the movie and the costumes, i feared that since the cosstume sucks below the waist, it would take away from the experience, but you VERY QUICKLY get used to it. in fact, when he defeats the Destroyer and turns around in the wind, HE IS THOR!!
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