EDITORIAL: Ideas On The Next Superhero Game By Rocksteady Studios

EDITORIAL: Ideas On The Next Superhero Game By Rocksteady Studios

DC fans have been wishing for a shared movie Universe, ever since Marvel started the MCU, and since having the JLA on the silver screen is still unlikely for the near future, I have some toughts on the next best thing!

Editorial Opinion
By calin88 - Aug 04, 2012 04:08 PM EST
Filed Under: Video Games

Batman - Arkham Asylum was the game that redefined the superhero genre back in 2009, giving us the ultimate Batman experience, 2 years later, Rocksteady Studios raised that bar even higher( similar to how The Dark Knight raised it from Batman Begins I guess) with a superb sandbox game that has everything from an excelent story in a well established universe, superb mechanics, and top notch voice acting, Arkham City has it all(except multiplayer).
After the huge succes of 2011s "Game of the year", Rocksteady started teasing a new superhero game based on characters from DC Comics. Recent news say that this new game will be an Arkham Asylum prequel, set in the early years of Batman and The Justice League. As much as we all would love this to go down, I feel that DC has a lot of characters that could have their own game before that happens.



I want this game to be set in the same Universe as the Arkham games, and have many similarities when it comes to combat, story, boss fights and so on, but the setting has to be in complete contrast with the darker, film noire-style environments of Gotham(at night) and for this I belive Superman is the best chice. An open-world and sunny Metropolis to explore as the Man of Steel is the best way to go.


In order for an open world to work, Metropolis should be shaped similar to GTA IV's Liberty City, a big place to work with, but surrounded by infinite water so that you can fly in any direction without limit( I say this because no mather how big the open-world is, the players will always be tempted to go even further. Just in case you are curious, there is absolutley no way out of Arkham City, I've tried them all).

In terms of timeline there are two posibilities: We can have the Arkham-style 8-10 hour crysis in wich you are limited to one (game)night of play,or most preferably, a story that takes a longer period of time, similar with the Assassin's Creed series where years of the protagonists' life pass while playing the game.

Making it familiar:

As I mentioned at the begining of this editorial, the game has to be similar to the Arkham games in many aspects, despite the fact that Batman and Superman are very different, they both have their unique characteristics that defines them, while The Dark Knight has a huge arsenal of gadgets and vehicles to compensate for his lack of superpowers, Superman has it all(flight, super-streght,heat vision,etc).
In both Arkham games you never start the game with all the gadgets, you have to have Alfred, or Robin deliver them, and that makes the game more fun, so in order for this to work with Superman I tought of something similar that can also help story-wise: Johnathan Kent and Jor-el will both have important roles in the game, as fathers and menthors, so the game will begin with Clark only having super speed and super strenght to begin with. Like I said, the game should span over the course of a few months, but with every threat on Metropolis, Kal-El will need guidance from his fathers, this way, between game chapters, players can visit the Kent farm and the Fortress of solitude for some father and son time, aquiring a new ability and having a little tutorial to get used to it, this way it will be just like Batman getting new gadgets via Batmobile,Batwing or Robin. The new abilities would be :flight, heat vision, x-ray vision, super-hearing and freeze-breath.

While the Batman games are mostly made of : fighting multiple enemies, invisible predator rooms, boss fights an free roaming, the Superman game will have the exact same things plus a new game-type more suited to him that will allow players to save people from crashing planes,derailed trains, natural disasters, stoping nuclear missles from hiting the city.
One of the best things about the Arkham series are the challenge rooms, taking out enemies from the darkness. This would be pointless with someone like Superman who can't be injured by men with weapons, so the challenge rooms will be delicate situations, with many hostages and little room for mistake in order to be challenging but also fun.
The fighting of multiple enemies is a lot simpler to do, Superman can fight meteor-freaks(similar to Smallville), other kryptonians or aliens, super-powered robots, or even a negative-zone level could work.
One of the key things about Batman is that he is the world's greatest detective, but Clark Kent, as a reporter of the Daily Planet, has a lot of potential to do detective work as well, and this would fit in perfectly with the game, using his x-ray vison and (when needed) combining it with super-hearing Superman will put Batman's detective mode to shame.

Rogues Gallery:

When it comes to his rogues, Superman has a decent gallery, not like The Dark Knight, but a lot of them can make very interesting storylines:

Lex Luthor - he is the Man of Steel's Joker, very smart, has unlimited funds, and manages to fool everyone around him that he is a good man with good intentions, many times succeding in making Superman look bad in the public eye. Perfect for main villain(simillar to Hugo Strange) that is pulling the strings, he's power suit can be saved for latter in the game or a sequel.

General Zod - He is Clark's equal in strenght and abilities, and having Faora on his side can't hurt either.

Doomsday - stronger than Superman(somewhat similar to Bane in Batman's Universe) a fight with him will have Kal-El become the brawler we all want to see at some point.

Darkseid - more of a Justice League foe, but only Superman is near his power-level(can make an incredible Boss fight)

Brainiac - he(or it) is perfect for the main villain role, being almost impossible to stop or anticipate.

Methallo, Toy Master, Black Adam, Lobo, The Elite and virtually any Superman villain can have a role(big or small) in the game.

Allies:

Lois Lane - doesn't need to make an appearance, but can feed information and keep Clark grounded while progressing trough the story.
Watchtower - same role as Oracle in Arkham Asylum and Arkham City
Dr Emile Hamilton - helping Clark with his detective work
Kara Jor-El(Supergirl)- playable character(or saved for a sequel)
Conner Kent(Superboy) - playable character(challenge maps)
Jor-El - playable character in flashbacks?

For fun the developers can add extra skins: Animate series, New 52, Blur(Smallville), Christopher Reeve suit, Young Justice, Man of Steel movie suite, and make challenges similar to Arkham City's Riddler's Revenge.

As it's a fashion in open world video games to have collectable items, it would be nice to borrow the idea of The Amazing Spiderman's devs to scatter comicbook pages around the city so that you can read original issues from the Adventures of Superman in HD.

I would like to keep a sense of continuity in all Rocksteady games and name it after it's location Superman - (Crysis in) Metropolis.

I hope you liked my ideas,and more importantly, I hope that this game will be made. Some constructive criticism is always welcome and I would like some suggestions for voice acting, I will try and expand this (for now) fictional DC Gaming Universe with new characters very soon.
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superotherside
superotherside - 8/4/2012, 5:03 PM
Great write up dude. I agree we need a good Superman game! Everyone be sure to thumb this article up so it can get on the main!
JonasWepeel
JonasWepeel - 8/4/2012, 7:00 PM
In terms of stealth mode for a Superman game you could kind of invert it. Have him stuck as Clark during an emergency where he has to use his powers without giving away his identity. Like, the Daily Planet is attacked and everyone, including Clark, is evacuating but he can't get away and change because Lois is holding his hand. So he has to use his abilities as best he can to get the survivors out while pretending he himself needs help.

I dunno. Thought is could be neat.
AshleyWilliams
AshleyWilliams - 8/4/2012, 9:03 PM
10/10 would play for hours. Great ideas mate!
calin88
calin88 - 8/4/2012, 11:48 PM
@Jonas I agree with your point, that was my initial tought as well, playing as Clark Kent and not having to give away your identity would be awesome, but I didn't want to give Clark too much screentime by alternating with Supes, instead we can have a Clark Kent situatiob at the beggining of thr game, similar with the Bruca Wayne gameplay in Arlham City.

Just another tought I forgot to introduce. We should have random crimes, nothing too difficult, but in order to spot them you would have to fly up as much as you can and super(listen) like in Superman Returns
kong
kong - 8/5/2012, 4:37 AM
This is AWESOME!! I would play it all day. You need to do Wonder Woman and Green Arrow
SwagInScience
SwagInScience - 8/5/2012, 5:02 AM
I agree with this hole heartedly. Superman has NEVER had a legit game, he's in desperate need of one.
HeimdallUSA
HeimdallUSA - 8/5/2012, 5:04 AM
I was just thinking about this the other day, using other DC heroes for Rocksteady games. Great article.
superotherside
superotherside - 8/5/2012, 5:18 AM
Great to see you make the main dude! ;)
dnno1
dnno1 - 8/5/2012, 5:26 AM
Some of you have to look at the raw facts. Outside of the Batman franchise,there are not too many games under the DC Entertainment umbrella that would sell well. Even Superman, who's best selling game was "Superman: Shadow of Apocalypse" only sold 500,000 copies across two platforms (source vgchartz.com), could not compare to the sales of Batman's worst selling video game, "Batman: Rise of Sin Tzu", which sold more than 590,000 copies across 4 platforms. "Green Lantern: Rise of the Manhunters" (a non-Batman/Superman title) was only able to sell 290,000 copies. "Superman Returns" (the video game), which was an open world, free roaming game only sold 290,000 as well (across 5 platforms). If the average video game costs between $40 to $60 to develop, you would expect it to sell between 670,000 to 1 million copies at $60 bucks a copy to be successful. "Batman: Arkham City" has sold over 6 million copies across 3 platforms (PS3, X-Box 360, PC). If you want to introduce a new character, you should leverage the Batman video game franchise to do it. That's the strategy here. Outside of that you are at risk of hearing fans say "that game sucked" because it didn't sell well.
calin88
calin88 - 8/5/2012, 5:40 AM
@superotherside Thanks man, good to see positive feedback from you guys.

@dnno1 I agree, most superhero games have been weak in the past, but I belive games like Arkham City have changed things(Joker reference right there), the key to success is to make quality games and not cheap movie tie-ins such as Thor:God of Thunder or Green Lantern:RotM just for the sake of making them. It's clear that everthing Batman (games, movies, comics) sell big, but done right, some characters can work very well in their own games

@Redhood13 Thanks man, Green Arrow is actually the next character I had in mind to do, also with "Arrow" starting this fall(if succesfull) and the similarities with Batman, a Green Arrow game might be very possible in the years to come
AtomicChipmunk
AtomicChipmunk - 8/5/2012, 6:34 AM
There should be a mode where you play as Clark Kent and do investigative journalism. I agree with you except for.

this
"meteor-freaks(similar to Smallville)" No elements from shitville should be used as a source of inspiration.

and this
"Blur(Smallville)" That costume would be a [frick]ing waste of space.


MiVigilante
MiVigilante - 8/5/2012, 8:16 AM
Tim daly for the voice, no question
dnno1
dnno1 - 8/5/2012, 11:39 AM
@Calin88 I think it has to be more than just "done right", many of the aspects of "Batman: Arkham Assylum" and "Batman: Arkham City" were in games like "Superman: Shadow of Apokolips" and "Superman Returns(VG)" but were just not that popular. What you need is good reviews as well as a catchy feature to the game (also Paul Dini wrote the story for the game). What set the "Batman: Arkham.." games apart was the positive reviews that the game has received. Yes, the graphics in those games are spectacular, but that doesn't necessarily make a game popular.
dezdigi
dezdigi - 8/6/2012, 7:54 AM
This game sounds like a lot of fun. I agree, Tim Daly or George Newbern for Supes, Clancy Brown for Lex, Dana Delaney as Lois, and Corey Burton as Braniac ... NO EXCEPTIONS!!!
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