Big Daddy Concept Art For Defunct BIOSHOCK Movie

Big Daddy Concept Art For Defunct BIOSHOCK Movie

Conceptual illustrator, Tim Flattery ("Batman Returns"), has posted twelve pieces of concept art that he created for Universal's never-produced BioShock movie. Come see designs for Big Daddy!

Feature Opinion
By nailbiter111 - Dec 04, 2013 05:12 AM EST
Filed Under: Video Games
Source: Tim Flattery



In 2008, Universal started developing a live-action film for the popular video game series, BioShock. Gore Verbinski ("The Lone Ranger") was set to direct a script to be written by John Logan ("The Last Samurai"). A year later, Watchmen struggled at the box office, which lead Universal to feel uneasy about producing a $200 million R-rated film. They requested that Gore try to make his vision for only $80 million to help mitigate their risk exposure, but Gore balked at the request. He then slid over into the producer's chair, and Juan Carlos Fresnadillo ("28 Weeks Late") to helm the project. By early 2010, pre-production had begun, but not long afterward BioShock creator Ken Levine would step in and pull the plug for good. Levine felt as though Juan Carlos Fresnadillo was not a good match, nor was he willing to make other compromises just to see his game come to life on the silver screen. I'm sure we haven't heard the last of a BioShock film, but until then let's enjoy some concept art.

Concept Art by Tim Flattery













In the first half of the 20th century an industrialist by the name of Andrew Ryan, built an underwater utopia called Rapture. Rapture was populated by the world's best and the brightest and was seen as an unbridled success. A undetermined period of time later a new species of sea slug that secreted stem cells was discovered in the ocean surrounding Rapture. This allowed the inhabitants of Rapture to enhance physical and mental capabilities and to heal old wounds. These stem cells, known as Adam, became so sought after that a war to control the substance broke out between Andrew Ryan and one of Adam's original discoverers, a scientist named Fontaine. The war was eventually won by Ryan, however the population, having modified themselves to survive the war, was changed forever. They were now addicted to Adam and depended on it for their survival. The game starts as the player's aeroplane crash lands in the ocean near Rapture ten years after society collapsed. - bioshock-online.com
MARVEL 1943: RISE OF HYDRA Producer Teases Setting And Villains In CAPTAIN AMERICA/BLACK PANTHER Video Game
Related:

MARVEL 1943: RISE OF HYDRA Producer Teases Setting And Villains In CAPTAIN AMERICA/BLACK PANTHER Video Game

WARHAMMER 40,000 Cinematic Universe Moving Forward With MAN OF STEEL Star Henry Cavill Leading The Charge
Recommended For You:

WARHAMMER 40,000 Cinematic Universe Moving Forward With MAN OF STEEL Star Henry Cavill Leading The Charge

DISCLAIMER: As a user generated site and platform, ComicBookMovie.com is protected under the DMCA (Digital Millenium Copyright Act) and "Safe Harbor" provisions.

This post was submitted by a user who has agreed to our Terms of Service and Community Guidelines. ComicBookMovie.com will disable users who knowingly commit plagiarism, piracy, trademark or copyright infringement. Please CONTACT US for expeditious removal of copyrighted/trademarked content. CLICK HERE to learn more about our copyright and trademark policies.

Note that ComicBookMovie.com, and/or the user who contributed this post, may earn commissions or revenue through clicks or purchases made through any third-party links contained within the content above.

Bigred20
Bigred20 - 12/4/2013, 5:31 AM
i thought they were still doing this
johnblake
johnblake - 12/4/2013, 5:35 AM
They should still do this
Mecha
Mecha - 12/4/2013, 5:37 AM
Looks exactly like the video game.
MightyZeus
MightyZeus - 12/4/2013, 5:51 AM
Looks exactly like the video game.

It's a shame the studio never went forward with the production of this film. All three Bioshock video games are amazing and brilliant in every way. Hopefully some where a long the line some one will eventually pick this up and develop the film.
fadersdream
fadersdream - 12/4/2013, 7:02 AM
@bravado
You sound like a whiny hipster.
Having played all three bioshock was leaps better.
Just typical Hermit drivel. The old equivalent of claiming the british version was better, or it's a better book in the original russian.
The problem isn't that it was better, your problem is that other people get to enjoy it in a way that you don't like so you take a piss on it.

It gets old, and it always sounds the same.
NightBoyWonder
NightBoyWonder - 12/4/2013, 7:35 AM
@JediPhilosopher
not Christopher Reeve enough for ya?
foxwarrior88
foxwarrior88 - 12/4/2013, 7:50 AM
@Bigred20

Technically the project's just been shelved because of the budget that the movie needed in order to be made.
Lemons
Lemons - 12/4/2013, 7:51 AM
Ken Levine killed it after the studio got a different director and knocked down his budget from 200 million to 80 million, I believe.
THEDARKKNIGHT1939
THEDARKKNIGHT1939 - 12/4/2013, 8:14 AM
Looks like the game lol. This could have been awesome
Omegacron
Omegacron - 12/4/2013, 9:28 AM
The bar for PG-13 has moved up so far that you could easily do a decent BioShock film with that rating. Heck, if the R rating is all that's holding it back, trim that baby up some.
CorndogBurglar
CorndogBurglar - 12/4/2013, 12:45 PM
This could have made a great movie.

The story was fantastic in the first game and wouldn't need a lot of changes to translate to film.
muhammed
muhammed - 12/4/2013, 12:54 PM
I call bullshit on this. No Little Sister, No dice. Meaning no point in any of it.
CaptainAmerica31
CaptainAmerica31 - 12/4/2013, 1:44 PM
I've never heard anyone say Infinite is utter crap......
Starjammer
Starjammer - 12/4/2013, 3:14 PM
NOOOOOOOOOOOOO stop reminding me this didn't happen...
View Recorder