VIDGAMES: Spider-Man Shattered Dimensions First Look!

VIDGAMES: Spider-Man Shattered Dimensions First Look!

A first look at the new spidey game!

By anirudhmohan - Mar 30, 2010 11:03 AM EST
Filed Under: Video Games
Source: Gamespot



Spider-Man: Shattered Dimensions takes a new approach to chronicling the webbed hero's exploits that comes closer to his comic roots than the other media he has appeared in recently. The game's story, penned by The Amazing Spider-Man comic writer Dan Slott, revolves around a mystical artifact called the Tablet of Order and Chaos. As you can imagine, with a name like that, the tablet is more than just a dusty museum relic. In true comic fashion, it turns out that the thing happens to be an object of immense power that is essential to keeping reality in balance. Naturally, it gets shattered into four pieces while Spider-Man is in the process of thwarting a robbery. Given the relic's role in balancing reality, this is a pretty time-sensitive problem that requires immediate attention, so Spidey is tapped by one of the many guest stars in the game to set things right. On a side note to comic fans, Spidey's mystic taskmaster is an inspired choice and isn't anyone who has been a Sorcerer Supreme.

So how do you go about collecting pieces of a mystic tablet that are spread across different dimensions? It helps if there happen to be versions of you in each of the different dimensions that are all heroic and ready to help. Activision and developer Beenox have taken the opportunity to mix things up and pull four very disparate versions of Spider-Man together for the game. In our demo we were able to see two: the Amazing Spider-Man, which is pretty much the iconic one that should be familiar to everyone, and Spider-Man Noir, a very different incarnation of the wallcrawler that isn't as widely known.

Gamespot's hands-off demo began in the Amazing Spider-Man universe and found the wallcrawler hot on the trail of a tablet fragment. As Spidey's luck, or lack thereof, would have it, the fragments have fallen into the hands of his foes. To complicate matters, the fragments possess just enough magic in them to supercharge their owners. In the case of our demo, this meant that Kraven the Hunter, hardly a pushover to begin with, and his henchmen were tougher than usual. The level we were shown had Spidey swinging his way through an unnamed jungle dealing with enemies. The action offered a nice change of pace from the most recent games, which confined the action to New York. There was a good mix of webswinging and running on the ground as Spidey bashed his way through the various henchmen who popped up to stop him. The environment was spread out over a mix of traditional jungle areas that feaured trees and ancient ruins. The action culminated in a boss fight with Kraven in a wooden Thunderdome-style arena that pit Spidey against the hunter and waves of henchmen.

The Spider-Man Noir levels offered a stark contrast to the bright and open areas of the Amazing universe. For those who aren't up to speed on the Noir universe, Spider-Man Noir was introduced in 2009 via a four-issue miniseries that reimagined the character as a hero in the Depression era. While he's still empowered by a spider bite, this time out the spider is mystic as opposed to irradiated. The result is still a broad range of spiderlike powers, which include organic webshooters in Spidey's forearms that he uses to fight crime. The costume he winds up using is drastically different from the traditional outfit, reflecting the era and also a hefty dose of creative license. The new approach also reimagined many of the classic Spider-Man villains. As a result, the Noir levels we saw were darker and focused on a more deliberate style of gameplay that relied on keeping to the shadows and stealthily taking out enemies. The first level was set in a train yard and had Spidey slinking around and picking off his foes one by one, since being detected appeared to lead to failure. The second level was the interior of a train switching area. It culminated in a boss fight with Hammerhead, who was manning a massive machine gun on a rotating platform. One thing to note about Hammerhead's appearance is that the classic villain hasn't made an appearance in the Noir books yet. Activision and Beenox felt the tough-headed gangster would be a good fit for the Noir levels and got Marvel's approval to make him over.

Spider-Man: Shattered Dimensions' gameplay looks to take the solid mechanics that have worked in previous games and mix them up some for variety. The key thing to note is that while the basics of what Spidey does in each universe--running, fighting, wallcrawling, and webshooting--are pretty much the same, there's a different look and spin to each that is specific to the Spider-Man you're using. The Amazing Spider-Man obviously pulls from all the iconic Spider-Man material that has come before. His combat style is very acrobatic and flashy, resulting in actions that are right out of a comic panel. There are also some nice nods to the old cartoons, such as being able to use his webbing to enhance his blows. There was also a very slick perspective change during the one-on-one fight with Kraven, where the action shifted to a first-person view, a la Punch-Out, and it appeared that you'll be controlling each of his fists separately. Spider-Man Noir, on the other hand, offers a more close-quarters style of combat that's in line with the stealthy gameplay. The action was a mix of stealth and action as Spidey slinked around to come up behind his foes or drop down on them in order to execute a quick takedown. The Hammerhead boss fight we saw didn't have first-person perspective switch and instead relied on careful sneaking and webswinging to avoid the hail of bullets coming from Hammerhead in order to get behind him. As in previous Spider-Man games, you'll be able to unlock a variety of different moves that enhance the already formidable move set each Spider-Man starts with.

Given the game's comic origins, it shouldn't be too big of a surprise to hear that Spider-Man: Shattered Dimensions is running pretty far with the comic book theme. The fact that each universe had a distinctly different look is very cool. The Amazing Spider-Man level is in line with the iconic look of the comic books. Everything from Spidey's red and blue outfit to his fighting style clearly harks back to what most everyone remembers as classic Spider-Man. We also have to call out the very cool, fluid animation as he hops around beating foes, which is looking sharp. The Noir levels have a dark, stylish look to them that makes smart use of outlines as Spidey moves in and out of shadow. The animation, although very different, is equally cool. Rather than highlight the same fast, acrobatic look that Amazing showcases, Noir features deliberate but graceful movement.

Spider-Man: Shattered Dimensions makes a good first impression. The distinctive look for each of the universes is a nice touch and gives the game a comic anthology feel. We're curious to see the other two universes that are being included. Activision reps on hand would say only that you can expect more on the game at the Electronic Entertainment Expo and Comic-Con. In addition, given that the version we saw was an early work-in-progress, we're eager to hear the voice and soundtrack that will be used. So far the game seems to be headed in a fresh direction that should be a good thing for Spider-Man games. Spider-Man: Shattered Dimensions is slated to ship this fall for the PlayStation 3, Wii, and Xbox 360. Look for more on the game in the months to come.

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JoshWilding
JoshWilding - 3/30/2010, 11:55 AM
Wow, amazing find man! Dan Slott is writing it? That pretty much guarantees that the story will be brilliant at least!!!
WolvieCBM
WolvieCBM - 3/30/2010, 12:01 PM
The noir universe looks kinda cool,something like Batman:AA,but the amazing universe doesn't look that good.
answer
answer - 3/30/2010, 12:02 PM
This is looking pretty great! I think the Noir stealth part ig hopefully gonna have a batman Arkham feel to it!
airbeyonder18
airbeyonder18 - 3/30/2010, 12:24 PM
Interesting.
InTylerWeTrust
InTylerWeTrust - 3/30/2010, 12:34 PM
I like the art designs.
JLanphear
JLanphear - 3/30/2010, 12:47 PM
It looks like they're trying to recreate Arkham Asylum with Spider-Man, which just isn't possible. Batman is the biggest badass in all of Comics, Spider-Man can't compete with that. However, it does seem incredibly interesting.
StuckInPanels
StuckInPanels - 3/30/2010, 1:07 PM
OoO...WOW!!!!! that was interesting. Maybe this will one of the best spidey games ever, next to the one on PS1
marvel72
marvel72 - 3/30/2010, 1:12 PM
intresting,hope its as good batman arkham asylum.
InSpace
InSpace - 3/30/2010, 1:24 PM
Well the Noir Universe is just a ripoff of AA so it looks Lame to Me but I love the Art Design reminds me of Borderlands might Rent it
joob234
joob234 - 3/30/2010, 1:33 PM
if they do the mangaverse, ill crack up, even though it would be pretty cool, but no doubt theyll probably use the ultimate universe, maybe 2099????
joob234
joob234 - 3/30/2010, 1:34 PM
but they already did an ultimate spidey game soo maybe not, cuz that was the se3cond best spidey game ever next to the original
SHHH
SHHH - 3/30/2010, 1:58 PM
Spiderman deserves the Arkham Asylum treatment...It's only one part of the game..All spiderman games are basic button smashing this better be a lil differnt..
StuckInPanels
StuckInPanels - 3/30/2010, 2:18 PM
what could the other 2 be. I think maybe what joob said, maybe 2099. They did ultimate spiderman before. I would like to see maybe the mangaverse(interesting take) and maybe if for laughs and gore, the zombieverse
AshleyWilliams
AshleyWilliams - 3/30/2010, 2:31 PM
Looks freaking amazing!
Amazing looks cool! Noir look like Batman:AA with powers!
Kudos!
Ryden
Ryden - 3/30/2010, 4:51 PM
Very nice, it seems that Marvel has taken a lesson from Arkham Asylum and have stepped up thier games, which is great.
The4thWall
The4thWall - 3/30/2010, 6:40 PM
it definatley looks different! I think that this has the potential to be great! but i admit that the amazing doesn't look as good as the noir
OmegaBlack13
OmegaBlack13 - 3/30/2010, 10:40 PM
Looks good so far, I just hope Noir is at least slightly different from Arkham Asylum. Im guessing Mangaverse and either 2099 or India maybe. Or possibly a random What If story?
anirudhmohan
anirudhmohan - 3/31/2010, 12:26 AM
the other 2 should be 2099 and india
ThoroughbredSteele0
ThoroughbredSteele0 - 3/31/2010, 7:56 AM
a 2099 part would be awesome, I think I still have some of those from back in the day.
docg
docg - 3/31/2010, 12:08 PM
That looks cool!
RandyTheFool
RandyTheFool - 3/31/2010, 12:24 PM
@Dellamorte1872,

Didn't she say that they were using universes that haven't been represented in past games though? So, wouldn't Ultimate Spidey be out? I think the "Amazing" dimension more or less gives everybody what they would have been given for the Ultimate universe anyway.

I would like to see a very golden age spider-man dimension, but that's me. I just know Marvel could pull it off because, well, if you've played the first Marvel: Ultimate Alliance you know they can do corny as all hell retro-esque dialog really well.
superbatspiderman
superbatspiderman - 3/31/2010, 3:40 PM
Ultimate is probably one of the universes but I do not know what the other one is I t would be awesome if it was the Zombie world though or Spiderman Unlimited universe that would be awesome.
SuperSpiderMan5778
SuperSpiderMan5778 - 3/31/2010, 5:26 PM
holy golden vagina this kicks ass
W3bH3ad
W3bH3ad - 4/4/2010, 11:53 PM
Im honestly not sure how I feel about swinging through the jungle...The Noir does have AA written all over it but the lack of detective work and a little spidey personality might save it..as to the other universes I hope one of is at least NYC
bam2950
bam2950 - 4/17/2010, 10:38 AM
that would be awesome if at the end all 4 of the spidermen teamed up to take down a villain
llinformerll
llinformerll - 4/23/2010, 1:15 AM
Spidey used to swing in a concrete jungle. Now he swings in an actual jungle?
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