On How They Managed To Bring Characters Like Kilowog To Life:
"Turning a line drawing into a three-dimensional creature that breathes and has all these more subtle facial expressions was difficult. Kilowog is very famous in the book, and obviously we wanted him to be the same Kilowog that's in the book. We had these great creature designers, and costume designer Ngila Dixon and I are sort of right there, massaging the design as it comes through. Digital creatures have all sorts of subtleties to them as well, and to bring them to life was a great opportunity to create something brand new. When you think of digital creatures like Gollum of Lord of the Rings fame, they have so much personality to them."
On Their Inspiration For Both The Designs Of The Aliens And Oa:
"It's a challenge to come up with stuff that's new, and I tried not to look at too much science fiction artwork, because you can end up channeling that without even realizing it. So the source of most of our ideas came from nature, in terms of the creatures we produced -- looking at the more bizarre kind of environments and aspects on the Earth. Like deep-sea things, and places that have these extraordinary primal things going on.
"We'd just cruise around looking for inspiration and pictures, and you'd think, 'Well, what if this place is just kind of all fibrous and broken like a broken tree?' Of course you have to keep it in the bounds of believability, so the audience has to recognize the places as being real, and they have to have something to hook onto."
Thanks to Carl for sending in this transcript from the magazine!
Starring Ryan Reynolds, Blake Lively and Mark Strong,
Green Lantern is set to be released in 3D on June 17, 2011!