The interview as posted by Comics Alliance:
Batman: Arkham Asylum is widely considered to be one of the best licensed video games ever, and certainly the best superhero game ever. Why do you think Rocksteady Studio succeeded where so many others had fallen short in the past?
Most of the time "superhero" games are made to piggyback on a movie franchise and they are usually rushed to meet a release date, a toy line, etc., so the developers don't always have the time necessary to really do something special with that comic book character or characters. I believe Rocksteady did an amazing job not only because they are a studio full of very, very talented people, but also because they were given the time to do a game worthy of Batman. Not only did the game look beautiful, but the fighting engine was incredible; it made you feel like Batman, like you could take on 20 goons at once. That is the thing that will stick the most with me, the controls were damn near flawless; so smooth from the blocks to the hits to the throws. Then you had the voices! Most people of my generation grew up with Batman: The Animated Series, so hearing [Kevin Conroy as Batman and Mark Hammil as The Joker] was the frosting with a cherry on top.
How required of a reading will the Batman: Arkham City comic be for fans of the games? And will readers have to have played the games in order to enjoy the miniseries?
I feel the comic and the games are very interwoven, so in order to really enjoy the comic, it sure helps to have played the first game. And if you loved the first game, the comic will fill you in on more of the story and give you more background of how Arkham City had its origin, what happened to Joker and Harley, etc. This series is meant to be a bridge between the two games, so I'd say it's definitely a nice complement to the "Arkham Universe."
The above interview was just an excerpt; follow the link below for the full article of the interview.
Batman: Arkham City is set to be released on October 18, 2011!
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