In X-Men: Destiny, players will be put in the role of a new mutant who joins the X-Men; they will have to make choices to decide the ultimate destiny of their character. According to early sources, X-Men: Destiny is placing an emphasis on "choice" as its main focus, as opposed to a more traditional linear type of gameplay. According to the official press release, "the all-new original video game casts players as new mutant recruits in a rich, branching storyline that features a deep element of choice and gives players ultimate control of their destiny".
On The Differences Of Writing A Video Game To Movies And Comics:
"It’s fascinating because it’s a very different kind of storytelling from comics or movies, though superficially it looks similar. It’s different in that the whole structure, the whole logic of the narrative has to work differently. In a comic, or in a movie, you have essentially on sequence of events, where in a game you have branching events which pull the story off in different directions. You have kind of a diastolic/systolic, with events spreading out and coming together, with some key moments carrying through in lots of story strands, and some only in a few."
About Mixing In Established Characters For Non Comic Book Readers Along With The New:
"For the franchise characters, I think that’s true. One of the coolest things about X-Men: Destiny is that you’re not playing a core X-Men cast member. You’re playing a young mutant, who’s just come into their powers. So you’re interacting with all the X-Men, and with other characters from the X-Men universe, but you’re not yourself an X-Man. You’re still earning your stripes, kind of thing. It’s a cool and unique approach to writing an X-Men game."
X-Men: Destiny is set to be released sometime in Fall 2011!