ZACK SNYDER'S JUSTICE LEAGUE Exclusive: Scanline VFX Details Expanding The Russia Scene And The Parademon Gun

ZACK SNYDER'S JUSTICE LEAGUE Exclusive: Scanline VFX Details Expanding The Russia Scene And The Parademon Gun

We recently spoke with the Scanline VFX team that worked on Zack Snyder's Justice League, and we learned a lot about what they changed in the film, as well as their focus on Russia and the Parademon gun.

By LiteraryJoe - Apr 11, 2021 07:04 PM EST
Filed Under: Justice League

With Zack Snyder's Justice League clocking in at a whopping four hours, there is clearly a lot that has been added to the movie. One of the most intriguing things about the film is exactly how much went into touching up unfinished FX, and how much was brand new.

The massive production required multiple VFX teams to handle all of the scenes. Luckily, we managed to speak with both WETA Digital and Scanline VFX to learn some behind-the-scenes details about multiple points and changes in the film.

Representing the latter, we spoke with Julius Lechner, who had also worked on the 2017 version of the film. Alongside his composite supervisor, Curtis Carlson, he spoke to us in detail about the Russia sequence, which was widely expanded. We also learned about the updates to the Parademon gun design.

"Russia was in the original movie, so we didn't have to start from scratch. Warner gave us the environment from back then. So we had a really good base to start with. We did have to expand that a little bit and change just because the whole sequence is different, like in terms of action. So there were things that we could keep and things that we had to build, such as new buildings to destroy and things that weren't in the original movie. So we had a good base to start from, but we still had to change a few things to make it work.

Like the Parademon guns, these big cannons, for example, just didn't exist. They had pieces of that gun on set. So when Batman was shooting it, he had like a little prop that was part of that gun. The handles and the main piece that you can move around, but obviously not this gigantic gun. So that one, there was a basic version of it, but we expanded that based on our own design ideas or kind of matching it into how the rest of the Parademon things usually look, like the smaller guns that they have. So kind of following that design language."

Hear the full conversation with Scanline VFX team members Julius Lechner and Curtis Carlson below, and be sure to share your thoughts on their comments in the usual spot!

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Itwasme
Itwasme - 4/11/2021, 8:22 PM
Shouldn't the party line be "of course it exists"...?
99OPTIMISTPRIME
99OPTIMISTPRIME - 4/11/2021, 8:32 PM


😂
imnotadoor
imnotadoor - 4/11/2021, 8:50 PM
@99OPTIMISTPRIME - i don't get it
LlamaLord
LlamaLord - 4/11/2021, 9:50 PM
@imnotadoor - Guy's either dumb or can't read. Or maybe just a troll, yes let's go with that.
bkmeijer2
bkmeijer2 - 4/12/2021, 1:29 AM
@99OPTIMISTPRIME - ofcourse it wasn't. My guess is Whedon added them so that there were some visible stakes
Amuro
Amuro - 4/12/2021, 2:55 AM
@bkmeijer - Yes, Whedon added it to show the stakes of the conflict from the eyes of normal people, but it didn't work. You really wondered what that family was doing there, living alone near the facility, and it diverted attention too much from the main conflict between the leaguers and Steppenwolf.

Also, that was an idea that Whedon had originally in mind for Avengers : Age of Ultron but Marvel Studios wouldn't let him do it, arguing that no one cared about the normal people in Sokovia and that viewers just wanted the action, which was one of many tensions between Marvel and Whedon back then that led from his departure from further movies with them.
bkmeijer2
bkmeijer2 - 4/12/2021, 2:57 AM
@Amuro - even if the presence of such side characters might be distracting, but in my opinion it does help humanize the story.

Same goes for the kid and his mom in Age of Ultron or the waitress in Avengers, I thought the idea of including was good.
Amuro
Amuro - 4/12/2021, 3:11 AM
@bkmeijer - Yeah, the idea of showing the humans stakes is not bad per se, but it just didn't work at all in Justice League. I think it might have worked better in Age of Ultron, especially when we consider the consequences of the Sokovia tragedy later on.

But I think, by that point, Marvel and Whedon weren't seeing eye to eye anymore for a number of reasons and were butting heads constantly over creative choices.

Another idea that Whedon had for Age of Ultron that ended up in Justice League was the moment where Flash fell in Wonder Woman's cleavage, a scene Gal Gadot hated but that Whedon ended up doing anyway (filming the scene with a stand-in and Gadot's facial reaction shot separately with Gadot not knowing what she was reacting to) which ended up mocked by the spectators. Originally it was about Quicksilver and Black Widow, if I remember well.
bkmeijer2
bkmeijer2 - 4/12/2021, 3:41 AM
@Amuro - didn't he use that moment with Banner and Natasha?

He does have some good ideas (falling on cleavage not included), but I can see how Whedon's very specific approach didn't work out with Marvel.
Amuro
Amuro - 4/12/2021, 3:55 AM
@bkmeijer - Possible. I haven't rewatched that movie in years, maybe I misremembered. But I thought it was about Quicksilver, not Banner.
bkmeijer2
bkmeijer2 - 4/12/2021, 3:58 AM
@Amuro - it's been a while for me too. It was just so cringe that I remembered it
imnotadoor
imnotadoor - 4/12/2021, 10:42 PM
@LlamaLord - I didn't get the relevance or the humour this is something we already knew
dracula
dracula - 4/11/2021, 10:05 PM
Would be cool to see Joaquin Phoenix go up against Pattinson one day.

Has nothing to do with the snyder cut, but really its 2 better things to talk about
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