"This was a very early test of the direction we were thinking of taking running combat. We were shooting for the old school feel of the “Road Rash” series where you could punch and pummel your opponent until you got him to wipe out. Our main difference was that you could assign a controller button to an opponent and this would allow you to bounce back and forth between multiple running foes. The bad guys were going to be Cadmus experiments into super speed who would terrorize Flash from time to time when he raced across the long city expressways. This video shows maybe about a weeks’ worth of work put into the system. It was only just coming online. We got a bit more work done on it before we closed down and we were starting to get some really amazing wipe outs happening but unfortunately I didn’t capture any of that. Regardless, it’s a nice little taste of what could have been." -
Greg Miller
Greg Miller has since moved on to building apps. His latest, Monster Rift, is featured below. It’s free to play so do him a favor and check it out
Monster Rift HD
By Veritas Design Group
Description: Help Dood travel through dozens of cavernous Rifts as he collects eggs, avoids traps, smashes through obstacles, and defeats a horde of monsters. Once you’ve escaped a Rift, take your eggs to the Hatchery and see what kind of surprise is in each one. Is it a Rift Baby that will help you unlock the next level? A Companion creature that will enhance your abilities? Or perhaps some Gems that you can use to purchase other helpful items from the Monster Market?
Download the game for FREE at iTunes.
Website: www.MonsterRift.com * Facebook: MonsterRift * Twitter: VeritasApps