THOR: LOVE AND THUNDER VFX Supervisor Reveals The Clever Special Effect We All Missed (Exclusive)

THOR: LOVE AND THUNDER VFX Supervisor Reveals The Clever Special Effect We All Missed (Exclusive)

Thor: Love and Thunder VFX Supervisor Jake Morrison reveals that a new technology was used on the movie that proved pivotal to that memorable battle on the Moon of Shame. The kicker? We all missed it...

By JoshWilding - Sep 20, 2022 11:09 AM EST
Filed Under: Thor: Love and Thunder

There was a time when visual effects could be a distraction in a movie, but as they've improved, so too has the way they're utilised. We've reached a point where it can sometimes be impossible to figure out what is and isn't real, with VFX utilised in sometimes the most unexpected and minor of ways. 

That could be to tidy up a superhero's costume or take out an errant member of the crew who has wandered into a shot, but Thor: Love and Thunder made use of a brand new technology that could be a game-changer. 

Talking to us about the Marvel Studios movie's upcoming release on 4K, Blu-ray, and DVD, VFX Supervisor Jake Morrison explained how new lighting rigs were created to make what we eventually see on screen more realistic (all while eliminating a common issue with effects-laden blockbusters like Thor: Love and Thunder). 

"There's something that we did which is brand new technology. It's based on some research that was done years ago. There are all sorts of interesting ways to work with lighting, and what I was trying to do on this one was…there's a lot of lighting that tends to be slightly non-committal in superhero films, just because you never really know quite what the environment is going to be like," he explains. "With the best will in the world, you get some concept art on set, the director of photography does their best and guesses, ‘Well, the sun is probably going to be here and the Moon there…’ The criticism of superhero films is that they are relatively homogeneous from a lighting point of view."

"The bold moves are hard to do because they're usually wrong. If you do these really really hardcore lighting choices, they're often wrong in the editing suite," Morrison continues in the video below. "On the Moon of Shame, the bit that I'm most excited about is where we used, and it’s never been used in film before, this incredible technology that lets you light an actor or an entire stage with effectively six completely different lighting sources simultaneously and shoot the thing just like you're shooting it with a normal camera. You do all the normal camera moves and then strip out every single light that you've got there and put them all in a separate little bag."
 


"Now you get six different layers of identical footage, but all of it lit from different sides. What that meant for me was as the edit changed, if Taika wanted just this bit of Gorr coming in and running off again, because we're on the Moon of Shame and the lights wheeling and going crazy, there was no way that I could do that on a set and get that right every time because you just don't know what the edit is. This way we were able to actually then layer with our VFX vendor and mix between all those lights, one after another, and then build the CT environment that supported that move. You've got the actors really lit with real light, and you're choosing it later."

"And then just as a bonus, if somebody's firing lightning, which they do all the time in these films at somebody else, the influence of that light, If it's coming from you to me, you literally just pull that light source, and then you key in the bit of the real light that you would have had on the active," the VFX Supervisor adds. "It's such a perfect interactive light if that really happened, and I'm excited to do that, because, in a counterintuitive way we're not relying on CG heavily, we're relying on the actors. I guess from a VFX point of view, that sounds simpler, but it was so much harder to do than it would be to just go the CG route."

"I'm really proud of that sequence. The Moon of Shame is a really beautiful sequence to me. It stands out like the Valkyrie Flashback did in Thor: Ragnarok and we worked with the same team on that. It's just a generation ahead in terms of our lighting technology," Morrison concludes. "A lot of people just wouldn't think of it. They just go, Oh, it's a cool back and white sequence, and the light just moves left to right.'

Crazy, right? We know that Thor: Love and Thunder also made use of The Volume, but this technology looks set to be every bit as game-changing for VFX-heavy sequences moving forward. Be sure to watch our interview with Jake above to hear more about Mjolnir's new abilities, Eternity's comic-accurate appearance, and how that Hercules post-credits scene was shot. 

Thor: Love and Thunder is now available on Digital and will be available on 4K, Blu-ray and DVD September 27.
 


 
THOR: Jaimie Alexander Has Pitched A Sif/Beta Ray Bill Disney+ Series; Reveals LOVE AND THUNDER Deleted Scenes
Related:

THOR: Jaimie Alexander Has Pitched A Sif/Beta Ray Bill Disney+ Series; Reveals LOVE AND THUNDER Deleted Scenes

THOR: LOVE AND THUNDER Star Natalie Portman Open To Mighty Thor Return But Is Waiting For Marvel Studios' Call
Recommended For You:

THOR: LOVE AND THUNDER Star Natalie Portman Open To Mighty Thor Return But Is Waiting For Marvel Studios' Call

DISCLAIMER: As a user generated site and platform, ComicBookMovie.com is protected under the DMCA (Digital Millenium Copyright Act) and "Safe Harbor" provisions.

This post was submitted by a user who has agreed to our Terms of Service and Community Guidelines. ComicBookMovie.com will disable users who knowingly commit plagiarism, piracy, trademark or copyright infringement. Please CONTACT US for expeditious removal of copyrighted/trademarked content. CLICK HERE to learn more about our copyright and trademark policies.

Note that ComicBookMovie.com, and/or the user who contributed this post, may earn commissions or revenue through clicks or purchases made through any third-party links contained within the content above.

QuietStorm
QuietStorm - 9/20/2022, 11:06 AM
keithvw
keithvw - 9/20/2022, 11:32 AM
@QuietStorm - From what I understand, the new lighting rig allows you to film a scene and then, with a specialized computer program, pick and choose which lights the scene will be lit by. It's like doing the lighting after the fact.

Most green screen heavy movies light all the scenes in a flat, generic light because the effects team and cinematographer don't know where the final light source will be. This new tech will allow you to take a scene already shot, and allow you to change the lighting from harsh, overhead lighting to soft, backlit lighting.

It's a crazy tech that will allow directors a ton of options to keep movies from looking so static. While it will probably never beat actual lighting captured in frame, it may be a close second.
Vigor
Vigor - 9/20/2022, 12:13 PM
@keithvw - thanks!
slickrickdesigns
slickrickdesigns - 9/20/2022, 11:25 AM
The special effects in this movie were great. I really like the lighting in the Moon of Shame scene and I really liked the effects they used to make both Hammers unique when in battle.
Maybe next time they can focus more on cool action sequences rather than goofy dialogue and jokes.
SheepishOne
SheepishOne - 9/20/2022, 11:35 AM
Regardless of your feelings of Waititi as a director, the guy has an eye for film. Some of the most stunning visuals in the MCU come from his Thor films. And yes, the DP figures out how to do it from a technical perspective, but the director has to make it work with the actors and set availabilities.
MisterDoctor217
MisterDoctor217 - 9/20/2022, 11:38 AM
I appreciate the hard work they put into it, and they’re great at their job , but the movie and action scenes still looked like a video game in most parts.
The action had no weight to it like in Ragnarok.
And I think it’s the director most likely , because MoM was effects heavy as well, but Raimi made sure the characters had weight during the action scenes, and you could feel every punch, even in CGI environments.
He also used a lot of practical sets.

So yeah :/
Spike101
Spike101 - 9/20/2022, 11:41 AM
Zzzzzz
Drewwright816
Drewwright816 - 9/20/2022, 11:48 AM
Omg stop posting interviews with a vfx guy from one of the worst marvel vfx movies
HAILHYDRA
HAILHYDRA - 9/20/2022, 12:19 PM
This movie had some very poignant themes. I just wish they didn't feel the need to constantly undermine the drama by ending every scene with a joke. Ragnarok wasn't like that, so I don't know where this one went wrong.
cubichy
cubichy - 9/20/2022, 2:37 PM
The movie and everything, everything about it was dogshit. It was a power rangers episode, with SNL, a gag, laced parody. The worst Thor, worst Marvel movie ever. We never saw the God of Thunder or Odinson. We saw a terrible new costume, horrible FX, stop printing these stories no one cares about, since the movie was dogshit. It had plot holes, not canon, not funny, goats were horrible. Plushies shooting lighting to giant spiders, come-on, power rangers all the way. Making jokes about kidnaped kids, the shadow realm looked horrible, nothing about the necrosword and the gods were totally wasted. Gorr was wasted, they should have cut the entire movie, trash. Eternity, almost as bad as Galactus in FF2. If I have a problem, whatever that is, I run to eternity and get a do-over? Taika doesn't know what a superhero movie is, he and everyone attached to this travesty should be fired.
View Recorder